Junior 3D Hard Surface Modeler and Texture Artist
Location: Remote (India-based)​
Type: Full-Time/Internship
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Key Responsibilities:
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Create high-quality hard surface models and textures for various projects.
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Collaborate with the team to ensure assets meet the artistic vision and technical requirements.
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Work with tools such as 3D Studio Max, Blender, Substance Painter, and ZBrush.
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Integrate assets into Unreal Engine, ensuring optimization and functionality.
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Qualifications:
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Expert Modeling Skills in 3D Studio Max, and Blender. (No Maya, Please!)
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PBR texturing skills in Substance Painter, Designer, and Photoshop.
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Sculpting in ZBrush is a plus.
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Knowledge of Unreal Engine.
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At least 1 year of experience working as a 3D artist (internship / Freshers Welcome).
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A strong portfolio showcasing your modeling and texturing skills.
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A true passion for art and a keen eye for detail.
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Must be based in India.
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What We Offer:
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An opportunity to work on high-profile projects with a passionate and creative team.
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A collaborative and supportive work environment.
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Opportunities for growth and skill development.
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Who Should Apply:
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Junior 3D artists with at least 1 year of experience.
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Interns are looking to gain hands-on experience in a professional setting.
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True art lovers with a passion for 3D modeling and texturing.
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How to Apply:
If you're an India-based artist ready to bring your skills to our team, we’d love to hear from you! Please submit your resume and portfolio to Jobs.adx@gmail.com